Gene Tanta’s books gather poetry, prose, art books, and children’s literature.
Poetry Books
Art Books
Children’s Books
Poetry Books
Unusual Woods is Gene Tanta’s first poetry book, with a prose introduction on biography and innovation. Surreal, image-driven poems move through complicity, interiority, and dystopian fields.
XPMK is an illuminated chapbook where drawing, translation, and fragment share the page.
Cosimo & the Queen's Peach is an epistolary collection of poetic exchanges via email between Peter Hughes and Gene Tanta.
Last Psalm presents Constantin Acosmei’s poems as translated from the Romanian into English by Gene Tanta. A poetic collection moving through grief, existential malfeasance, and the limits of address.
Art Books
Language as Visual Object is part of the Meditations Series by Gene Tanta on the play between words and color field.
Visual Ethnography is part of the Meditations Series by Gene Tanta on the purview auto-documentation opens.
The Angry and the Dead is part of the Meditations Series by Gene Tanta on the ethics of public memory.
Patchwork Portraiture is part of the Meditations Series by Gene Tanta on the joys and challenges of capturing the feeling of someone.
Children’s Books
Riley finds plastic everywhere, from the cereal bag to the cafeteria orchestra. A ruler that bends but never snaps turns the material into a mindset: noticing is the first act of change.
Picture book · Ages 4–8 · About 250 words · Manuscript complete
Riley starts noticing plastic at breakfast and can't stop, from the cereal bag to the ocean's who-eats-who. A middle grade series of gentle surreal humor and vivid images, where noticing turns into doing.
Middle grade · Ages 8–12 · Books 1–2 in revision
A craftswoman and her son face a gap too wide to measure. His spell, "sine, cosine, tangent," trades angles for lengths, so trigonometry arrives as magic before it arrives as math.
Picture book · Ages 6–9 · About 420 words · Manuscript complete
A bunny meets each rustle and shadow with a guess, then changes its mind as new clues arrive. Maybe… then hop. Probability arrives as a feeling before it arrives as a number.
Picture book concept · Ages 3–7 · In development
Near and far depend on where you stand and how you move. A child finds that distance changes when the viewer does.
Picture book concept · Ages 6–9 · In development
Professor Popper’s machine learns the only way it can: try, fail, adjust. Try 1… Better! Every mistake moves the build forward.
Picture book concept · Ages 5–8 · In development